Does your voice train an AI? What TryToAct does with your data

No, recordings made on TryToAct are not used to train any voice AI. We went back through our code to explain exactly what happens to your voice, what data we keep, what we don't, and how we'll handle advertising if and when it arrives.

The short answer: no

A player wrote to us recently with a question a lot of people wonder about without quite asking: are the voices recorded on TryToAct used to train a voice-cloning AI? The answer is no. Your recordings aren't used to train any artificial intelligence, not by us and not by any partner. We don't clone voices, we don't synthesize them, and we don't sell or rent out any recordings.

It's a fair question. Generative AI voice cloning is already affecting professional dubbing, and sometimes a few seconds of audio is all it takes to imitate someone. Rather than make a vague promise, we went back through our own code to tell you exactly what happens to your voice, step by step.

Diagram of your voice's journey on TryToAct: you play, you choose to publish, an automatic moderation check runs, you can delete at any time

While you play: your voice stays in your browser

In a solo game, the mic records directly in your browser. The accuracy score (timing, volume, intonation) is calculated on your device, not on our servers. Voice filters are applied locally too.

The recording screen of a TryToAct solo game, with the Record button and the mic gain setting

Until you click "Publish", nothing is sent to us or kept on our side. Close the tab and your takes disappear with it.

In multiplayer, it's a little different: so your friends can hear your line, each take goes live through our game server, which relays it to the other players in the lobby. It's never recorded there: the server passes it on, then forgets it.

When you publish: what we actually keep

Publishing a dub is an explicit choice, and it requires an account. When you publish, the video of your dub (the scene with your voice over it) is stored with our file host so it can be replayed and shared. It shows up in the public feed with your username and avatar, and once the automatic check is done it's also posted on our Discord.

Before it goes public, every post goes through automatic moderation. An open-source speech recognition model runs on our own servers: it transcribes the audio into text, then we compare that text against a list of slurs and hate speech. If a banned word comes up, the video stays hidden. The transcript is only visible to administrators, and it's deleted along with the dub.

Two things need to be kept apart here. Using an already-trained model to read out text is what we do for moderation. Training a model on your voice is what we don't do. The model keeps nothing of what it hears and doesn't learn from your recordings.

Dub of the day on our socials

Every day, we feature one public dub on our Instagram and TikTok accounts. To subtitle that video, its audio is sent to Groq, a transcription service. Its terms of use forbid it from using that data to train or fine-tune an AI model. If you'd rather not be featured, write to us and we'll take the video down.

You can delete everything

From the "My posts" tab of the pack library, a "Delete" button takes your dub down. The video is erased from our storage, and its transcript and likes go with it. To erase your whole account, use "Delete my account" in your account settings, or just write to [email protected]. The "Download my data" button in the same place gives you a copy of your data straight away.

All the data TryToAct handles

Summary of data at TryToAct: what we keep and what we never do with your voice

Beyond your voice, here's the complete list, with nothing held back:

• Your player profile: username, avatar, rank, game stats (games played, packs played, day streaks). They're used for the leaderboard and daily quests.

• Your account, if you create one: the email address and ID passed on by Google, Discord or Twitch when you sign in. We never receive your password. We also ask for your date of birth: it's never shown, and it's used to check the minimum age and to show only non-personalized ads to under-18s.

• Your coin purchases: they go through Stripe, which handles the payment. We never see your card number, only the purchase confirmation.

• Packs you create: the video clips you upload to create a pack, stored so other players can play them.

• Audience measurement: we use Umami, an open-source tool hosted on our own servers. It counts visits and a few actions (game started, pack published) with no advertising cookie and without selling anything on.

None of this data is sold. All of it is used to run the game, keep it secure (limiting spam, banning accounts that post slurs) and improve it.

What about ads?

Today, TryToAct doesn't show any ads. Running game servers, video storage and moderation costs money, and we plan to add Google AdSense ads to pay for it while keeping the game free. The Google AdSense script already loads on some pages of the site, but no ads are served yet.

When we do it, we'll do it by the rules:

• A real consent window, run by a Google-certified solution compliant with the European IAB TCF standard, as Google requires for visitors from the European Economic Area, the UK and Switzerland.

• Saying no will be as easy as saying yes. If you decline, Google only shows non-personalized ads, with no advertising profile built from your browsing.

• Under-18 accounts only ever get non-personalized ads, whatever the consent choice.

• You'll be able to change your mind at any time from the preferences link.

• Ads will have no access to your voice. Ads can't reach your mic or your recordings, and we don't pass any dub on to an ad network.

Google itself explains how it uses data from partner sites. Our privacy policy will be updated before a single ad appears.

Your rights, and how to reach us

TryToAct is a French service, and like every service used in Europe it complies with the GDPR. You can ask at any time to access, correct or delete your data by writing to [email protected]. And if you're not happy with our answer, you can file a complaint with the CNIL, the French data protection authority.

Thanks to that player for the question. TryToAct is made for dubbing scenes with friends and having a laugh, nothing more. If that ever had to change, you'd read about it here, before it happens.

Frequently asked questions

Does TryToAct use my voice to train an AI?

No. Your recordings aren't used to train any AI model, not by us and not by any provider. We don't clone voices, we don't synthesize them and we don't sell any recordings.

Are my recordings sent to a server while I play?

In solo, no: your voice stays in your browser until you publish. In multiplayer, each take is relayed live to the other players in the lobby by our server, without being stored there.

Why are my published dubs transcribed?

For moderation. An open-source model runs on our servers, transcribes the audio and looks for slurs. The transcript is only visible to administrators and is deleted along with the dub.

How do I delete a published dub?

In the pack library, open the "My posts" tab and click "Delete". To erase your whole account, use "Delete my account" in your account settings or write to [email protected].

Are there ads on TryToAct?

Not today. We're planning Google AdSense later to fund the servers, with a Google-certified consent window: you'll be able to turn down personalized ads as easily as you accept them.

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